Book Title: Salvation #0
Book Description: Our hero Vahn wakes up from a bad dream he cannot seem to remember. Arriving at his door with pitchforks and torches, the town casts him out, forcing him to leave behind his lover, Sylvia. After months of slaying demons and coming to dead ends about the removal of a curse mark on his hand, he is given a promising lead by the Priestess Luciya. Walking a trial, he eventually comes across a woman in need whose family is being attacked by a Hellion, a large demonic-type beast. After a brutal fight, the family is saved, and Vahn is invited in for dinner. Asleep, he has a dream and finds the family performing a ritual only to wake chained to his bed and discover the family is performing the very one on him in his room. The family reveals that the beast killed earlier was their deceased grandson turned demon after their botched attempt to bring him back. The mother within the ranks reveals herself to not only be a demon, but that she has been for some time under their noses. She attacks Vahn, who after taking much damage, gets the upper hand with the help of his cursed rage. A sole member of the family survives the aftermath and while Vahn tries to console her, he leaves her to deal with her pain how she sees fit. This entry ends as out hero leaves the family home and continues his search for a cure.
Book Author: Terence Young
Book Format: Paperback
Publisher - Orgnization: Animation Comics & Entertainment
Illustrator: Dwayne Robinson Jr.
- Interior Art
- Cover Art
Salvation #0 is a story that throws its readers into the troubled life of its hero with little explanation as to what or why, though, the one tether you really need to know: a curse. This curse and Vahn’s drive to return to his lover Sylvia are made known in its first few pages; from there, more questions (and demon slaying) ensue.
The cover art and interior art initially gave me a blast from the past as stylistically, the visuals gave me the 90s action nostalgia I love. The fight choreography was fun and very clean, though there were points where the continuity of a stab or leap did not translate into the next panel.
The dialogue was solid and balanced the hero’s journey for a cure with the building of a world through character and setting.
Salvation’s mechanics were fluid and the use of three dimensional layering brought a layer of dynamism to the adrenaline inducing fights. Keeping its pages flowing, the editing did a great job of allowing the reader to stay in the moment.
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